Sunday, 29 September 2013

How can I create a BufferedImage animation with a direct ColorModel? My attempts simply are not working

How can I create a BufferedImage animation with a direct ColorModel? My
attempts simply are not working

I've been trying for ages to create a BufferedImage animation with a
direct ColorModel using WritableRaster, but I simply can't get the
BufferedImage to update! I've been able to get it to work using an indexed
ColorModel, but I just can't get it to work using a direct ColorModel! Can
someone please point me to where I can see an example of this being
achieved, please.

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